Forum: Poser - OFFICIAL


Subject: Poser 5

Paula Sanders opened this issue on Aug 01, 2002 ยท 45 posts


Bobasaur posted Thu, 01 August 2002 at 9:51 PM

These are a hoot! You did a really nice job at bringing the characters to life. I'm talking about the subtle nuances in facial expression and the timing of the pauses and motion in your talking characters.

The dances were so smooth I'm thinking maybe BVH, but I notice your characters didn't go through the floor. Obviously you did a lot of fixing. I take it you're pretty picky about getting it "right." I like that.

I really liked the texture and over all look of the architecture one. What did you create it in (as well as Mike the TV)?

I realize these questions aren't relevant to this thread so this will be my last ones - at least here. ;-)

AHA! To bring it back to the thread:

I can't wait to see someone using a looping movie of flowing water to texture a dancing skunk once P5 is realeased. It'll be totally shagadelic, baby!

I also hope they've added bezier curves to the animation controls. That makes it so much easier to control the flow of the animation as well as keep track of what specific keyframes represent what specific activity in the timeline.

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/