crommcruac opened this issue on Aug 02, 2002 ยท 14 posts
rbtwhiz posted Fri, 02 August 2002 at 11:31 AM
*"I've heard that the null figure fix isn't preserved if you save, close, then reopen the file. Is this true? I never finish a scene in one sitting."
"That is correct, FyreSpirit. If you save a scene that you have "fixed" with the Null figure, you have a cross talk problem when you open it again. I have tried numerous ways to get around this without success. The only way appears to be to take the figures out of the scene (saving them as characters and/or pose files) before saving the scene and then putting them back in again when loading the scene, using the Null figure once again... sigh"*
Link: http://www.rbtwhiz.com/rbtwhiz_ERC.html#CT
Up for a little reading?
12 paragraphs down from the anchor [#CT] in the linked document you'll find a sub-section titled "And then there was NONE." Reading the following paragraphs will explain how to use the null method and retain shielding against crosstalk upon re-loading a saved scene.
The "Millennium Null" figure is currently linked at DAZ's website to my personal website. You'll find it [the null] linked 6 paragraphs down from the same anchor [#CT] mentioned above.
"This method is absolutely permanent and foolproof. Your character will always be immune from Crosstalk"
I'm unsure of its origin but, the saying "there are a hundred ways to skin a cat" seems to fit. Ron, its obviously your favorite method, there is no questioning that... just as its obvious the null method is mine. But, to say it is "immune" or "foolproof" is incorrect. Every method feasible at this point has its downfall, all depending on if the user holds strictly to the devised steps for use, and even then... some are more susceptible than others. I advocate the null method, because when used as intended, it is the least intrusive on the user; it requires little (if any) manual work by the user. The method you promote requires a bit of work for the user (initially), and yet still... load two like figures in the same scene and crosstalk appears at first chance. This, not to mention the (though trivial on a per figure basis) increases drive space required for an extensive library of 'characters' using said method. As I stated above, each have their downfall... that said, in the end its a matter of what works for the user.
-Rob