ockham opened this issue on Aug 02, 2002 ยท 27 posts
maclean posted Sat, 03 August 2002 at 5:24 PM
I can't answer, Jaager, because I didn't use the '_NO_FIG' line. I ended up making a cr2 figure instead, so I don't know if crosstalk affects props or not. but VK, who mailed me back and forth when I was doing this, said that props were no problem, although he didn't mention crosstalk. I was making a posable clock with a face, hour hand and minute hand. This was the code for the clock prop. : - valueParm channels below, to be inserted nto 'channels' of the 2 hands: - valueParm vpHour { name hours initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.01 keys { static 0 k 0 0 } interpStyleLocked 0 } valueParm vpMinutes { name minutes initValue 0 hidden 0 forceLimits 0 min -100000 max 100000 trackingScale 0.01 keys { static 0 k 0 0 } interpStyleLocked 0 } : - Then in the zrot dial of the 2 hands : - valueOpDeltaAdd NO_FIG hour hand_1 vpHour deltaAddDelta -30.000000 valueOpDeltaAdd NO_FIG minute hand_1 vpMinutes deltaAddDelta -6.000000 These 5 lines of code go into 'hour hand' and 'minute hand' after 'interpStyleLocked 0' and before the closing '}' As I said 'NO_FIG' is the placeholder when you're making a prop, not a figure. I have so little time, I never get to try any of this stuff. If anyone does it, I'd be glad to hear about it. mac