electranaut opened this issue on Aug 07, 2002 ยท 30 posts
SAMS3D posted Wed, 07 August 2002 at 2:50 PM
You know maclean, we always scale down and position it at 0,0,0 or it comes in HUGE and off somewhere in outer space no matter what we tell Poser to do. We have done this for a long time too, but this is the best way we have found that works. Especially dealing with 3ds export and then we change our mesh into an object before we put it in Poser, I really think every modeling program does something a little different, but I agree with you on your assesment of the Poser Universe being small and a common problem. Sharen