ablc opened this issue on Aug 08, 2002 ยท 7 posts
audity posted Thu, 08 August 2002 at 1:19 PM
Salut Laurent,
It's a well known "problem"...
The Open GL implementation in VUE 4 doesn't work correctly. With most of the Open GL graphic accelerator cards you get very slow refreshing rates and display/shading problems.
My 64 Mb GeForce 4 gives me real time texture mapping and very fast refreshing rates with many 3D softwares. With VUE 4 it slows the 3D view refreshing rate and causes many display problems. I had the same troubles with my previous card, a GeForce 2.
The answer from e-on is : "it's a problem with the graphic card driver".Well, I have the standard nvidia driver for GeForce 4. I really don't know where I should get another one...and I'm still waiting for a list of compatible GPU cards/drivers.
Unless e-on can give you a solution, your only solution is to disable "use Open GL" in VUE4's option.
But you know, graphic acceleration cards are not as important than we think : The triangles (polygons) are always calculated by the program itself. So even if you have a high-end graphic card, your CPU will do most of the job. And for rendering they are totally useless.
:) Eric