Forum: Bryce


Subject: How do I ditch some reflections and keep tothers?

EricofSD opened this issue on Aug 11, 2002 ยท 18 posts


bikermouse posted Mon, 12 August 2002 at 6:34 PM

also according to snells law the angle of incidence(where the light hits the object) is equal to the angle of coincidence(reflection). visualizing your light source xyz I don't think you would see a reflection at the pov of the camera and thus the latter image looks proper. I think that The 'nine hour render' looks unrealistic, but looks nice as well. - TJ