arcady opened this issue on Mar 09, 2000 ยท 8 posts
arcady posted Thu, 09 March 2000 at 9:53 AM
I suspect that what I missed was what Mark mentioned. I'll look at it tonight. I adjusted shaders all over the place last night but skipped going to the render room. After all I was just doing test renders with that little 'snapshot camera' icon... :) However definately thanks for the other shader info. I've been looking for a good way to get glass to look like glass and not just like 'empty air'. I'll try all those as well.
Truth has no value without backing by unfounded belief.
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