Hi there, Because the head and body are seperate maps, a buffer line without texture, borders the edge. This is to avoid severe lines of demarcation. This over-sharpen sample from the edge of the face map shows the blurred edge. What you are seeing is the edge of the bodymap where it meets the edge of the face map. Technically this isn't a flaw, but can be removed by painting noise or texture accross the smooth color line on the map. You may get a more noticable seam though. Anton anton@daz3d.com
-Anton, creator of
ApolloMaximus: 32,000+ downloads
since 3-13-07
"Conviction without truth is denial; Denial in the
face of truth is concealment."
NEW The Poser FaceInterMixer