mikewardrip opened this issue on Aug 20, 2002 ยท 32 posts
rollmops posted Tue, 20 August 2002 at 5:46 PM
I think the most important thing is the result!When I use programms like Bryce ,Vue or Cinema I prepair textures in photoshop (photographed textures I made before for example). By doing this I assembled a huge library of textures which can be used in diffent programms.The same I do in connection with objects .Some more complex structures can only be created in programms like Cinema (sometimes I spend hours on modelling them before theyre ready).I don
t see a lack of creativity in that (as long as I built them).In fact I want to work with the best of each programm,not with the disadvantages every software has.Postwork does not make things easier automatically.The best postwork is the one you dont see and the best image in my eyes is the one you can
t recognize the software beeing used. rollmops :-)
http://www.fredivoss.de
...yippi ah yeah or something like that...