kupa opened this issue on Aug 20, 2002 ยท 151 posts
kupa posted Tue, 20 August 2002 at 11:04 PM
Zak, There's an anisotropic shader in FireFly, it would work well for hair. I'll also have to tweak the translucence settings to see how it looks. Thanks for the suggestion. BTW, our skin shader is a blend between Blinn Specularity and Translucence. Joint Driven Morphs were in development by one of the masters, and likely will be deliverable, but not the time we ship. Also raytraced reflected hair is no small feat. Thanks for the kudos. We're in a good list there I'd say. I hope you can get great results out of our hair styling interface. Neftis took to it immediately. Within a week of working with an early Alpha build, Mychelle-Anne was cranking out hair styles that still amaze me. We gave her very little direction, just a basic overview, and boom. She was styling... Very cool to see. We'll have to talk her into some tutorials... It's different, yes. But it can be driven to work pretty darn well.