Forum: Poser - OFFICIAL


Subject: Yes, but WILL P5 take advantage of 3D acceleration?? (Not what you think.)

timoteo1 opened this issue on Aug 20, 2002 ยท 25 posts


Lemurtek posted Tue, 20 August 2002 at 11:15 PM

Umm, not to risk being toasted, but that's not entirely accurate. Most consumer cards are certainly optimized for gaming (and tris) they can certainly be used for applications and quads. If Poser were to support OpenGL, cards like geForce would provide signifant hardware acceleration for the preview/display. Lightwave (and UVMapper Pro, and most 3D apps for that matter) will take advantage of the cards hardware via the OpenGL layer, and in Lightwave, quads are almost a religion. This can make a huge difference in speed and quality of the interface and previews (try rotating a 100,000 polygon model with software vs with a GeForce hardware accelerated OpenGL, you'll see what I mean). The down side is you cut out a lot of machines that can't do OpenGL in hardware. Posers preview/gui routines work on just about any machine, and custom routines can be made faster than doing OpenGL in software, Open GL requires a decent 3D card with good drivers with OpenGL support, such as nVidia's geForce line. Add to the above the fact that Adding an OpenGL support isn't trivial, then you'll probably see why Curious Labs chose to avoid this. When NewTek switched to full OpenGL, it took them several updates to get the speed back to where it was before. I'm wondering if features like this, multiple CPU and network rendering aren't being held back for a new Poser Pro pack? Regards- Lemurtek