timoteo1 opened this issue on Aug 20, 2002 ยท 25 posts
Little_Dragon posted Tue, 20 August 2002 at 11:49 PM
Really? Cool!
I knew that Nvidia's professional-level Quadro products can do some amazing stuff on workstations (Nvidia once demoed a lower-res Final Fantasy scene in realtime), and that today's game software isn't yet taking full advantage of today's game hardware, but I didn't think a GeForce could handle quite that many polys.
I think that kupa shot down the possibility of multiple-CPU support in an earlier thread, but he may have hinted something about network rendering in the near future.