ookami opened this issue on Mar 11, 2000 ยท 11 posts
jschoen posted Sun, 12 March 2000 at 4:33 PM
GOM, It's not a fiddleing thing. Textures is as textures are. Transmappin in Bryce requires that you edit in the Materials editor. First tip: I found that at least on the MAC with the latest patches, the textures are not transferring over as expacted, or at all. There is hope! Just make a note of EVERY texture used in the poser figure, including props clothing and hair. Open Bryce 4. Create a sphere. click "m" to edit the matierial. Click column "a" to add a material. Change to picture mode, click on edit picture. Now load all the textures that your imported .obj file will use. making sure that you use the same textures that are in your Poser figure. i.e. P4maleNudeTex.jpg <- note the extentions. Exit materials editor without saving. "x" the textures are now all loaded. Now delete the sphere and load in your .obj file. VIOLA! All the textures are applied to the Poser import. As for the transmapping. I will do a follow up on that. HINT: You need to go into the pictures and load the transmap into the alpha channel of the texture. See next post. James