konan opened this issue on Aug 22, 2002 ยท 69 posts
yggdrasil posted Thu, 22 August 2002 at 1:50 PM
I like the path correction idea (was considering biting the bullet and writing one myself). Why? Two main reasons. 1) I have pro-pack. A lot of .xx2 files have a .bum reference but the shipped texture was .jpg. Given the huge library of stuff I've built up fixing this in a text editor is a bit of a pain. 2) Mis-spellings, incorrect location references, foreign folder names all make the texture slower to find. Ideally I would see it working as follows: - Scan all .xx2 files in target folder for texture and object references. - Check specified path to see if file exists. - If not there, check for -- file of same name but different extension at specified path -- file of same name and extension in another path -- file of same name with diferent extension in another path - present results to user to allow them to make decisions on which changes to apply to the original .xx2 files This would be a great time saver, and help me tidy up my collection while waiting for P5. -- Mark
Mark