Crescent opened this issue on Aug 21, 2002 ยท 7 posts
Crescent posted Fri, 23 August 2002 at 10:33 AM
I completely forgot that a few of Vic's materials had a different name than Mike/Steff's. (And I have a tutorial page on this!) Summafox let me know about the MATs not working quite properly, so I went back to the remap and started investigating. (I didn't have any Steff MATs loaded during testing, so I used Mike's and thought it was a difference in material placement causing the problem.) After downing a large quantity of chocolate, I remembered the naming issue, smacking myself several times, and fixed the names for the update. (Thanks to JOE LE GECKO for showing me how to rename in UVMapper!) It was me, not your version of UVMapper, that caused the initial issue. I then spent 2 hours trying to figure out where the extra materials came from after the material names were corrected. I finally cracked open the .cr2 file and smacked myself some more. I tested it with some Steff MATs and Mike MATs and both worked fine. (The Mike textures had issues with the Eyelashes and Iris textures, but that's a problem with the Mike vs. Steff mapping, not my remap.) And there's still Mike2Vic. Sigh. Hopefully I've learned something so this one will go quicker.