Yamon opened this issue on Aug 23, 2002 ยท 5 posts
VIDandCGI posted Fri, 23 August 2002 at 8:34 PM
The best way to approach this problem is to ask yourself if the item in this case the sphere a foregroundhero element of the final picture? If it isnt then you can prolly get away with a low poly count mesh and either by its size or by post work hide the spheres straight edges. If it is then keep increasing the polys to the point where it starts to appear rounded.