caleb68 opened this issue on Aug 29, 2002 ยท 18 posts
caleb68 posted Fri, 30 August 2002 at 10:41 AM
well, Accually After Finishing the files for michael, i've found it may be best to do it like this: pack 1 - 5.00 - Mikes Armor pack 2 - 5.00 = Vicki Armor Pack 4 - 5.00 - p4 Possette Armor Pack 5 - 5.00 - p4 Dork Armor pack 6 - 5.00 - weapons pack 7 - 15.00 - Packs 1,2,6 Pack 8 - 10.00 - Packs 4,5 Reason being to help keep the download size smaller for those 56k People, and That way everyones still paying the same for what they get. I also modified the suit and added a extra joint for the Elbow so that the elbow piece could be better positioned, figured this would be best for that so the arms could bend a little better :) The Armor Change Dials work great and make it easy to add little addons for it in the future :) --------------------------------------------------------- New Question here: Now with the weapons: 1) i can make them dial in items (i.e. turn dial to 1 and the sword apears positioned for the had) which would require 1 obj for each character because of positioning. 2) I can make them Conformers, which would also require 1 obj for each character because of the positioning. 3) I can make them all props, which would you rather have? If i do the first or second one, I can do both of those two options using the same obj.