smallspace opened this issue on Aug 30, 2002 ยท 15 posts
nggalai posted Sun, 01 September 2002 at 3:38 AM
Attached Link: http://graphics.stanford.edu/papers/rtongfx/
Still OT, but an interesting paper (cf. link) @smallspace, I completely agree with your summary of Vue's viewport "capabilities," with one minor beef: I don't think that the actual computation power of a VGA makes that much of a difference, for Vue's OpenGL implementation. Even on my Ti4400, OpenGL render is very very slow. Compare this to Lightwave 7's OpenGL viewport, which even features real-time motion blur, or trueSpace 6's backed textures support . . . ;) Regarding Vue and render hardware: those friends of mine with ATi boards have a lot less issues with the OpenGL viewport than those with NV hardware. But then, this seems to be highly dependant on one's system configuration to begin with. ATi may have had a bad track record with their drivers, but the situation is improving, somewhat. Nonetheless, NV is still the leader in the field of customer VGA drivers. If you don't game a whole lot at very high resolutions and with Anti-Aliasing and anisotropic filtering enabled, the Ti4600 isn't that much slower than the Radeon9700. ta, -Sascha.rb