Forum: Poser - OFFICIAL


Subject: Texturing the DAZ dragon?

Mistfall opened this issue on Sep 01, 2002 ยท 5 posts


Little_Dragon posted Mon, 02 September 2002 at 5:17 AM

Aww, just make your own with UVMapper, like I did.

  1. Load the dragon OBJ into UVMapper.
  2. Stare in horror at the convoluted mess.
  3. Edit menu --> Select --> All
  4. Hide selected facets: hotkey [
  5. Be soothed by the nice, blank screen
  6. Edit menu --> Select --> by Group (highlight the parts you want to see)
  7. Unhide selected facets: hotkey ]
  8. File menu --> Save Texture Map --> Exclude Hidden Facets

I've already painted a new transmap for the wings. It looked like a simple place to start.