FyreSpiryt opened this issue on Aug 30, 2002 ยท 43 posts
troberg posted Tue, 03 September 2002 at 1:03 AM
In my experience (as a professional developer), pricing is based on a single factor: pain threshold. You make a (more or less) educated guess about how much the customers are willing to pay, and then you use that price. If you sell a lot=huge profit. If you sell very little=loss, but minimized. Face it, the software industry is not nearly as mature as most other manufacturing industries. /Troberg