RICHARD opened this issue on Sep 03, 2002 ยท 8 posts
xoconostle posted Tue, 03 September 2002 at 12:34 PM
Folks, remember that if you're going to reduce your MilDragon texture maps, you should do the same to corresponding bump maps at the same ratio. For those like me who don't have ProPack, do this before converting the .jpg files to .bum files. This model has more individual bump maps than anything I've seen, in addition to being a large .cr2 to begin with. Reducing resolution by percentage in PSP is probably the easiest way to go. Those with Photoshop have a little more ease of control. Good luck ... if you reduce your map resolutions your problems will probably be solved.