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Subject: Modeling using multi-replication only- I "Spheres day out".


humorix ( ) posted Tue, 03 September 2002 at 11:37 PM · edited Fri, 29 November 2024 at 2:34 AM

file_22450.jpg

The effort was to model by using multi-replication only and yet not make it completely abstract! I therefore used only reflective spheres. This is my first effort. For those who are interested, the complete picture can be viewed [ here](http://www.renderosity.com/viewed.ez?galleryid=240582&Start=1&Artist=humorix&ByArtist=Yes). Would love to have feedback from fellow Brycians.


EricofSD ( ) posted Wed, 04 September 2002 at 12:35 AM

file_22451.jpg

Good job, you've moved on to the deeper part of Bryce. Here's a multi replocate thingie mabob.


madmax_br5 ( ) posted Wed, 04 September 2002 at 1:34 AM

there was something I saw where someone had modeled an entire dragon using multireplication...but the link evades me. If I find it I will post it.


humorix ( ) posted Wed, 04 September 2002 at 2:35 AM

Well Madmax I had modeled an entire dragon using metaballs. Had posted it here too. Would love to see a dragon done in multi-replication (or might just go ahead and do it myself! :-P)


tuttle ( ) posted Wed, 04 September 2002 at 10:34 AM

It's a great image, humorix, and I did like your dragon, although I must say, nothing betters your pic "Do androids brag about the one that got away" - my favourite Bryce image of all time! Anyway, I've been messing with Multirep recently (you may have seen my confused post earlier) and I think I've managed to figure out what's going on. I'm a bit away from actually producing a decent image with it, though. I've created some stuff using metaballs in the past, but I've always positioned them manually one-by-one because I didn't know Multirep existed until last week! I wish I'd known when I created "defYance" - damn!


lsstrout ( ) posted Wed, 04 September 2002 at 12:46 PM

Nice work with the multi-replication. I will have to play with it myself. I have Bryce 4, and I don't seem to have metaballs on it. Is this something only available in Bryce 5? Lin


tuttle ( ) posted Wed, 04 September 2002 at 1:32 PM

Arghhhhh! The sheer HORROR of multi-replicate! I take back my previous statement - I have no clue how this function works. By entering random numbers in the multirep parameters box I can get objects to follow a path, but there's no way the bastards will rotate so that they're always at a set angle. Looks like it's back to doing it by hand - the reliable, if slow method... ;) Oh, I think metaballs is just in 5, though I've never used any other version so I'm not sure.


FWTempest ( ) posted Wed, 04 September 2002 at 3:23 PM

true 'nuff... metaballs, tree-lab and better render options were the major improvements from B4 to B5.


Poppi ( ) posted Wed, 04 September 2002 at 6:15 PM

is this one of the techniques that freeze uses?


Vile ( ) posted Thu, 05 September 2002 at 8:44 PM

Going where Bryce has not gone before! Your work always sends my jaw to the floor Humorix


ShadowWind ( ) posted Sun, 15 September 2002 at 1:15 AM

This is incredibly awesome. I'm gonna need jaw surgery soon after it keeps hitting the floor... :)


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