Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
It's a great image, humorix, and I did like your dragon, although I must say, nothing betters your pic "Do androids brag about the one that got away" - my favourite Bryce image of all time! Anyway, I've been messing with Multirep recently (you may have seen my confused post earlier) and I think I've managed to figure out what's going on. I'm a bit away from actually producing a decent image with it, though. I've created some stuff using metaballs in the past, but I've always positioned them manually one-by-one because I didn't know Multirep existed until last week! I wish I'd known when I created "defYance" - damn!
Arghhhhh! The sheer HORROR of multi-replicate! I take back my previous statement - I have no clue how this function works. By entering random numbers in the multirep parameters box I can get objects to follow a path, but there's no way the bastards will rotate so that they're always at a set angle. Looks like it's back to doing it by hand - the reliable, if slow method... ;) Oh, I think metaballs is just in 5, though I've never used any other version so I'm not sure.
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