Forum: Vue


Subject: Specular highlight problem

Axe555 opened this issue on Sep 01, 2002 ยท 10 posts


audity posted Thu, 05 September 2002 at 1:24 PM

Hi,

Here is an example of what Rich is talking about. In VUE 4, all lights generate specularity (highlight). There is no way to turn it off. This can become a problem if you use many fill lights to create a "global" illumination.

On this example I used one spot light with shadows. This is the main/key light. I added four "shadowless" soft point lights to create an ambient lighting. As you can see it doesn't look right : the object has multiple highlights while only one light source is "noticeable".

Some other software have a "specularity" option. You are free to choose if you want the light to generate specularity or not. The 2 images at the bottom shows the same scene in another software. On the right the specularity is disactivated for all the fill lights. The only visible highlight is the one created by the main spot light. This gives a more natural look to the scene.

A "specularity" option for the lights should be on VUE 5 wishlist, don't you think ?

:) Eric