ohman opened this issue on Mar 17, 2000 ยท 13 posts
ohman posted Fri, 17 March 2000 at 5:45 PM
Thanks! It really wasn't that hard. This is my first attempt ever to make a character and i'm NOT an expert. I think everybody can do this. The clues are 1: time and 2: Just keep looking for details that could be done better. I made the face in steps. Eyes, nose, mouth, jawline etc... Now i realize that i should have started with the general head/face structure. It caused me much trouble to get the mouth and nose to the right positions afterwards. Magnets and X,Y,Z scales cannot be overestimated. Do the basic work with MT:s, then small adjustments with mags. It was a little tricky specially as poser doesn't save which groups that a magnet is applied to in the pz3/cr2 files. Every day i had to reassign about 20 mags. As if that wasnt enough poser sometimes spontaneously assigned other groups to the mags without asking me first. (Is this fixed in the latest patch?) I also think that it's much easier to make a character of a person with a very "personal" face. I wouldn't like to deal with a standard, model like and just "plain beautiful" face. Da Ferret made the hair by combining the "Miroku" hair by Vethril, the standard female hair 2 and another one which i think was the curlyhair. (I probably should have supplied the obj as well...) /Ohman