TrekkieGrrrl opened this issue on Sep 06, 2002 ยท 11 posts
Kalypso posted Fri, 06 September 2002 at 1:32 PM Online Now! Site Admin
Attached Link: http://www.daz3d.com/pages/faq/faq.html
The quickest and easiest way to do it (if you've only used the morphs that come with Mike and not any others) is to save the body info as a .pz2 file and the face morph as a .fc2 file. It's easier to apply with just a couple of clicks. If you've used morphs from other sources you'd have to make sure their derivatives in combinations are allowed to be distributed and then you would spawn a morph for each part, export it, squeeze it so you're not distributing geometry and reapply it to a stripped, or "light" version of the Mike cr2. But in the end, it's best to check with Daz and their preferred methods. They have details in their FAQ on this just scroll down to Millenium figures.