PheonixRising opened this issue on Sep 09, 2002 ยท 35 posts
gryffnn posted Mon, 09 September 2002 at 7:06 AM
OK, we also hope V3's eyes rotate accurately! Yes - sometimes I have to adjust the eyes to get the right look, especially at the extremes from some camera angles, but it's often OK for small changes in angle and a lot faster than posing each eye step-by-step, especially in animations. For something that has to be more precise, I've also used Point-At on the eyes to a dummy object that's animated. Now that I think of it, wasn't there some fix that we did on Vicky or Mike that corrected the eye rotation on one or both eyes? I wish I had kept a record of all the updates and fixes I did on them. I'm glad Poser 5 can access multiple runtime folders, so I don't have to mess up my system or reinstall figures!