Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
I've played with this as well, since I'm kinda new to using Poser with Bryce myself. Seems to be that the default ambient channel for the imported Poser object is set to black. By changing it to the same as the texture's and dragging the ambience slider up, that should help. Other than that, you could try ctrl-selecting different components of the imported object group and applying and adjusting materials in the same manner as you'd normally do in Bryce. Sometimes this is the way to go, especcially when it effects the color of things like the eye where you want to change the specular and reflectivity channels as well. Also, I second the use of fill-in lighting on Poser characters if the shadows or ambient lighting still doesn't seem right.
L8R!
Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.
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