Erlik opened this issue on Sep 14, 2002 ยท 5 posts
Rayraz posted Sat, 14 September 2002 at 9:16 AM
your 2305 BMP will probably be a bitmap of 1024x768 pixels with 24-bit colors. The size of your bitmap file has nothing to do with the bryce scene. But BMP's can make bryce files huge. For instance: I have made a vulcan in bryce out of 50 of symetrical lattices. All these lattices get their own BMP greyscale to height map, wich makes the filesize of the scenefile huge. If on the other hand you make a scene with 50 standard bryce spheres you don't need any BMP's to describe the shape of the spheres. you only need a very small piece of data to tell bryce to create a standard sphere. and the fiel remains relatively small.
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