shadownet opened this issue on Sep 14, 2002 ยท 19 posts
maclean posted Sun, 15 September 2002 at 5:22 PM
Well, shadow, that looks perfect. Glad to see you got it done. Now you know how to do it both ways, you can use whatever system is best. Your map in uvm looks good. Just one more tip. If you want to, you can also make each side of the box fill the full map area for a more detailed tex look. Just select each side and press = (equals) and it'll enlarge to fill the full map area. Then you have to resave the obj. That way your tex can just be any square sized tex for each side's material and it'll give you more detail than having a mapped obj with 6 smaller areas on it. Anyway, that's a minor point. There's always more than one way to skin a cat in poser. LOL. Good going! mac