Forum: Poser - OFFICIAL


Subject: Here Is A P5 Cloth Room Example Image

ab opened this issue on Sep 17, 2002 ยท 8 posts


c1rcle posted Wed, 18 September 2002 at 2:02 AM

If the Materials Room works anything like the Materials Lab in Bryce, if you add the texture to everything that has a colour (diffuse, specular, ambient) you get really sharp & clear colours without having loads of light sources slowing things down. Rob