Forum: Poser - OFFICIAL


Subject: P5 Materials experiment - Big Lizard Skin

JeffH opened this issue on Sep 17, 2002 ยท 20 posts


JeffH posted Wed, 18 September 2002 at 12:10 PM

They're a bit different, but same idea I guess. They remind me of the shaders in Raydream/Carrara.

You get a basic materials palette for the Poser surface and you attach (nodes)components to that.

Nodes connect to other nodes for a variety of effects.

We really need an in depth explanation of what each parameter can do though.