JeffH opened this issue on Sep 17, 2002 ยท 20 posts
Bobasaur posted Wed, 18 September 2002 at 2:47 PM
Oh, OK. Based on what Jeff said (as well as what others have said around here), I'd bet you could use both images and built in procedureal textures - for example noise (for roughness), wood grain tetures, ripples, fractals, there's a cartoon node that makes it look like 2D cartoons, and a variety of other things. You'd be able to add multiple things to each other as well as put them within limits (only apply noise if the surface - based on the lighting - is brighter than XXXX). FWIW, I haven't read the manual (I'm waiting on the Mac version) but that's how these things usually work. I haven't seen the term "nodes" for this before but each program has unique terminology and I don't know everything. Sheesh, you have no idea how much of everything I don't know! -grin [the light goes ON!]
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