krimpr opened this issue on Sep 18, 2002 ยท 7 posts
krimpr posted Wed, 18 September 2002 at 4:24 PM
Thanks gebe... Yeah, I was snooping around there last night after playing around with my demo. Perhaps, if you don't mind, could you clear up a couple of things for me? First of all I have Poser Propack and Lightwave 6.5. Does Mover's communication with Vue operate in much the same way? (Save Pz3, open in Vue, and then re-edit the character animation in Poser if required.) So far this seems to work quite well for me and am happy with it. Also, regarding the extra vegetation, one link brings me to "solidgrowth", which by one feature list is already a part of Vue. I take it that this is not the vegetation you are referring to. If "solidgrowth" is a part of Vue, does that mean that it has some kind of vegetation generator? (Like Bryce's tree lab, for example.) With Bryce, it seems to be possible to export only the untextured terrain mesh. I notice that Vue offers more export options (Yay!), but do you know if the texture maps are preserved? Ideally, it would be excellent to export a Vue "scene" into LW and further develop it there, but that may be expecting alot. To me Bryce seems fine if you only want to work in Bryce, but I'd like to tie in with my other apps, and Bryce isn't interested. Seems like maybe Vue is. Thanks for all your help; Bill.