Osirusblue opened this issue on Sep 19, 2002 ยท 10 posts
doldridg posted Thu, 19 September 2002 at 6:57 PM
I think I can calculate it manually now that I know about that 1.0 Poser units offset. That's what was throwing me off. I sort of like DOF in some renders as it mutes the background just a bit. Playing the F stop up and down actually lets you control it very well. Anyone know what the F stop of the human eye is in normal lighting and at night?