Aldaron opened this issue on Sep 18, 2002 ยท 15 posts
Aldaron posted Fri, 20 September 2002 at 6:44 AM
In truth the hair looks terrible for closeups but it worked for this render. The terrains are the beard, they are just clipped default terrains squished and stretched then put in place. The metaballs are on top and in back and are mostly spheres (some are stretched). Then I have a hair material that I downloaded from somewhere (may be in freestuff). Almost forgot the mustache is also metaballs.