Entropic opened this issue on Sep 19, 2002 ยท 34 posts
Bobasaur posted Fri, 20 September 2002 at 9:15 AM
Attached Link: http://homepage.mac.com/kflach
Entropic, I rarely use the Add Keyframe button on the main interface because I invariably animate with the timeline open. I manually add keyframes when an object has to maintain its position for awhile before it moves. For example, if I want a character to look ahead for a second and then turn its head and look to the right, I would start the animation with the head facing straight ahead (0 on the Y-axis) and then at one second (frame 30 if the frame rate is 30 frames-per-second) I would manually add a keyframe to the Y-axis in the timeline. A keyframe is created with nothing changed. Then at the point where the head turn is supposed to be complete I'd use the parameter dials to turn the head the desired amount. If you don't set the keyframe where you want the movement to actually start, the head will start turning at the first frame. By adding the keyframe at the 30th frame, the head stays still* until then and at that point begins its turn. *If you've got the keyframes set as Splines (they appear solid green on the timeline) Poser tries to create a smooth curve that accomodates all the points you've keyframed. It will often create an unwanted motion between (in this example) the first and 30th frame. Sometimes that curve is small anough that it adds a more natural feeling to the animation - nobody keeps their head 100% still. However, until you learn to finesse the splines you're better off making sure the very first keyframe is either Constant (white) or Linear (orange). The head will stay absolutely still until the 30th frame (as long as their settings are identical) and then begin its turn. DarkSkills, Welcome Bro! Have ya got anything online that we can enjoy? The link above is to a test page I put up real quickly to show some things. A real site is on my "to-do" list. FWIW, I didn't use Mimic on "dude, you suck!" (although I've bought it since then and will use it henceforth. QuickTime is required.Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/