timoteo1 opened this issue on Sep 20, 2002 ยท 138 posts
VirtualSite posted Fri, 20 September 2002 at 5:29 PM
Walk-Designer Flaw (witnessed above) No REAL UNDO and/or multiple levels of undo (preposterous) No 3D Hardware OpenGL support for the interface (ditto) Same anemic, non-standard, and out-dated interface Still no mouse wheel support (dated interface related) Still no right-click support (ditto) Still can not see frames beyond 999 in any of the animation palettes Still does not use the rendered document window when adding to the library Still can only resize windows from bottom right corner (dated interface related) No minimize functions (dated interface related) Okay, a few of these: Walk Designer, as far as I can tell, was never designed to be an end-all, be-all sort of tool but a starting point, which is pretty much like saying Don and Judy might have pleasant personalities, but damn you need to work on them to make them look presentable. Same thing with WD, I'm afraid, which, IMHO, is how it should be. Multiple undos? Poser is a memory hog to begin with. Why would you burden it down with multiple undos that will just sop up more memory resources? The interface doesn't strike me as being "anemic". It's different, but then so are the interfaces for Bryce and Amapi. They all work. Would you rather have drop down menus and tool boxes? Sorry, not me. I like the way this is set up. Mouse wheel and right-click support? Hello, some of us are still on Macs and use only one mouse click. I'm not saying that should drive the changes, but not everyone has a mouse wheel either. Need it that badly? Write it into your mouse parameters. Minimize function? Piffle. I can go to finder and pull down to "Hide Poser", and it's minimized just fine. Sorry, but few of these strike me as reasons to just say "screw it".