dlfurman opened this issue on Mar 23, 2000 ยท 46 posts
Traveler posted Thu, 23 March 2000 at 5:58 PM
Pack: The geometry for the elbows and knees are greatly improved IMHO. They made them more realistic looking and the added geo makes them bend smoother. Increasing the poly count is one thing, but it also matters how the geometry is structured. In the face for example, the geo is set up to simulate facial muscles and movement areas. The body is set up in a similar manner, which will allow us morphers to make her into a huge range of ethnic and body shapes.