Tempus Fugit opened this issue on Sep 22, 2002 ยท 10 posts
Tempus Fugit posted Sun, 22 September 2002 at 9:28 AM
Uh - I know what draft mode means, thanks. I think the problem stems from the ray-traced reflections on the surfaces. Every time I use ray-traced reflections on a big render, I get weird shapes that shouldn't be there. I know these aren't shadows from the lights, so I think it's a bug in the renderer.