Tempus Fugit opened this issue on Sep 22, 2002 ยท 10 posts
ockham posted Sun, 22 September 2002 at 10:11 AM
Those reflections would be -almost- right if the surface were meant to be water. Just thinking geometrically, I wonder if those things result from too many bounces on the raytrace? The default is 4; have you tried turning it down to 1?