Forum: Poser - OFFICIAL


Subject: Did the P5 face room work well?

triceratops2001 opened this issue on Sep 16, 2002 ยท 10 posts


wadams9 posted Mon, 23 September 2002 at 7:33 PM

I don't think it works very well, Artist3D. Putting the green control dots into place does not get the red contour lines (actual predictors of mesh shape) into the right place, and dragging the green dots around until the red lines come closer is a fishing expedition with no guarantee the red lines will ever match the face contour. Then when you try to correct the bad stuff with the Face Shaping tool you find out that yes, you can move an individual vertex but no, the "pins" will not hold the surrounding vertices in place so that you can't even correct a bump in the nose without shoving the nose into the face.

It looks like a good start, a good interface for the job, but so far, no, it doesn't work well.

I read posters who fell they're getting better results than I am, though none of them argue you can get real likenesses. It's true that I don't work with "plain vanilla" faces. But if I did, what would I need the Face Room for?

Bill Adams