SamTherapy opened this issue on Sep 25, 2002 ยท 10 posts
sturkwurk posted Thu, 26 September 2002 at 9:39 AM
Sure thing... and it's easier then you think to remap michael's morphing body suit... because you already have. Let me explain... the body suit geometry is the same for both the morphing and non morphing suits... all you have to do is change the reference in the cr2 to the 2nd remapped geometry and you're good to go. The easy way... open your library for the cr2 of the morphing body suit... MAKE A COPY of the morphing body suit. Call the copy something like "Remapped M2 Bodysuit" then open the NEW cr2 with your notepad. do a search and replace Find blBodySuit.obj replace with blBodySuitRM.obj (or whatever you called your remapped geometry) save the file and you're good to go. If you need more exact instructions... just ask. The main jist is... make a copy of the morphing cr2... change it's geometry reference to your remapped version. tada. oh... and unless you copy the rsr... you won't get a preview pic... you can always make one or just copy one. Doug
I came, I rendered, I'm still broke.