nighthawk opened this issue on Sep 21, 2002 ยท 9 posts
pixelicious posted Fri, 27 September 2002 at 9:43 PM
although, doesn't the amount of memory on the card affect how much texture-map information can be stored on the card. the idea being that the more you can store on the card, the fewer times you have to access the hard drive and system ram which should yield faster render times? please correct me if i'm wrong. -pix