scorpion3367 opened this issue on Oct 02, 2002 ยท 2 posts
VIDandCGI posted Wed, 02 October 2002 at 6:31 PM
K there are a couple of ways to do this 1) goto Animation>Make Movie> then set quality to current display settings, though this may have some undesired effects. The second way s a bit harder and requires more time but has better results, you take the UVmaps of every model and turn them B&W and invert there colour so tht you have a white mesh on a black Background, then apply each map to its correct part as a transparency map, when rendered the figures will come out as wireframes if applied properly in this case make sure quality is set to render settings :) hope this helps