KiDAcE opened this issue on Oct 02, 2002 ยท 24 posts
MartinC posted Thu, 03 October 2002 at 4:57 AM
Attached Link: http://www.soft-rabbit.com
That's right. Just keep in mind that the greyscale you create out of the (colour) texture doesn't automatically make sense (spots with strong colours are not automatically spots where there should be a "hole"). If you are on PC with Poser4 then load the bumpmap once, convert it to .bum, then open the .bum file in an ImageEditor (you may need to rename it to .bmp), invert the green channel, save it into .bmp and finally rename it back to .bum. On Mac you don't need to worry since Poser will convert it correctly. However, if you get a PC .bum file from the net that doesn't work, then you should best get my SpeedBump package for GraphicConverter since it makes the repair much easier (and more precise, btw.) than the "manual" method.