c1rcle opened this issue on Oct 04, 2002 ยท 14 posts
Lawndart posted Fri, 04 October 2002 at 4:48 PM
Hey c1rcle, Try taking the texture map node for the skin and ALSO plugging it into the deformation channel and see what happens. You should see the geometry actually raise up and look like modeled scales that match the texture. I'm interested in seeing the results if you decide to embark on that little adventure. Cheers, Joe