hewsan opened this issue on Oct 06, 2002 ยท 17 posts
AgentSmith posted Mon, 07 October 2002 at 5:35 AM
Dirty it up. Make some differences in the color of each skeleton, to make it look a bit more varied. I would actually shrink the size of the two skeletons that are in the very background to make them look farther away. When I focus on the hills background it seems to me the back skeletons are "giants". Maybe even bring the most forward skelton even farther forward, towards the camera, we don't have to see his legs. Your scene here reminds me of a wallpaper made up for a series of Todd McFarland toys. It might make a good reference for you. Here's a link to download an 800x600 pic of what I'm talking about. http://www.spawn.com/features/series22/images/wallpaper.01.800x600.zip AgentSmith
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