IncliningWirefree opened this issue on Oct 02, 2002 ยท 19 posts
RimRunner posted Mon, 07 October 2002 at 8:58 AM
For me, it the freedom to create what I want. For some its the integrity of knowing it's purely their creation. I have been unable to model a complete person yet, so I do use Poser to get my stock human forms. I export out the basic mesh from Poser and take it into my program of choice, then manipulate it from there. The biggest thing you have to get past is that Poser & Avatar lab only allow you to mold the mesh. Pushing and pulling on it here and there to get the look you want. It is not modifying the underlying mesh. That is, it is not changing the poly count. You remove your magnets and tweaks, and its back to the stock person you started with. With creating your own mesh from the ground up, you can decide every aspect of it. Will she be Anime style? Or an A.I. robot, with only a face. The sky is the limit when you do your own models. Ive started trying to do one thing and part way through the process, I see the model from a different angle and poof, the project veers way off course and Im working on something totally different. Thank God Im not doing this professionally, as Id have been fired for not completing the task at hand. ;) When all is said and done though, do you really want to model you own meshes, or just use them as props in the final work? Are you doing character modeling, or scenes where the character is only a small part of the overall feel? There is nothing wrong (IMO) in having and using Poser to compliment other packages. As I said, I do it when I need a good human model. Everything else I create, until my skills get good enough to produce my own people, then, well, Poser will start collecting dust. ;)
The doctor says I have way too much blood in my caffeine system.