Forum: Poser - OFFICIAL


Subject: Freestuff bashing, and why I'm pissed off - a Rant.

Ironbear opened this issue on Oct 07, 2002 ยท 139 posts


Mason posted Mon, 07 October 2002 at 12:03 PM

The freestuff providers are amazing. I've had my gripes about freestuff offered as non-commercial but that's my own issue. Still, freestuff is the best feature around. As for the marketplace, I've seen some pretty lame crap for $10 in the market that probably wouldn't even be a good freestuff item. I personally think there should be a minimum requirement for market place items. Some kind of criteria like skin textures must be of x size and must have x mat settings or models must be poser ready of they claim they are and must have complete texture sets. One thing I'm surprised no one has done is come up with a standard texture set so others could make objects based on that set and so a customer would by one texture set and as many models as they want. The model would simply say its compatible with the John Doe texture set so the model doesn't have to provide textures. The Texture set could be in packs like a city scene set (brick patterns, concrete, bumps), outdoor set (trees, backdrops), indoor set (walls, tiles, trim, wood) etc. Someone who makes a model simply maps their model to the set then advertises it as set X compatible. Lets face it, concrete is concrete. Sure you may want a different look so you personally replace a texture here and there, but for the most part, common objects will have common texture attributes. Walls will have repeating wall textures. I can't even count the number of textures I have that all look about the same layout wise and would save a ton of space if the objects all referenced the same texture. Someone in freestuff did this with hair textures a while back and made a cool set of generic blonde, brown, black, red hair textures that others use as their textures for their hair models. They simply map the model to that hair texture.